Dolphin is a Gamecube, Wii and Triforce emulator that provides users with the possibility of playing their favorite console games directly on a Windows machine. Most games run perfectly or with minor bugs. Games are playable at HD quality, with 1080p and more. This is a remarkable feature the actual Gamecube and Wii consoles are not capable of.
The program comes with multiple configuration screens concerning not only the main application, but also graphics, DSP, the Gamecube Pad and the Wiimote. It comes with Xbox 360 controller support, anti-aliasing and antisotropic filtering, a memory viewer and dumper, WAD support, a memory card manager and an action replay simulator.
- Action Replay support, Gecko codes support, and patch support.
- Support for multiple controllers, including the Xbox 360 Controller, Logitech game controllers.
- Anti-aliasing, anisotropic filtering.
- Memory Card Manager: allows exporting save files to and from virtual GCN memory cards.
- Real and emulated multiple Wii Remote support.
- Wii Remote expansions support (Nunchuk, Classic controller, Guitar, Drums, Turntable).
- DSP HLE and LLE: High-level emulation is a faster, though inaccurate, sound emulation.
- WAD (downloadable games) support (mostly used for WiiWare, Virtual Console, etc.).
- Support for Homebrew and XFB emulation.
- Hi-Res Texture Support, Texture Dumper, Free Look.
- Tool-assisted speedrun tools.
- Post-processing pixel shaders.
- OpenCL hardware accelerated texture processing.
- Widescreen hack for forcing widescreen output on some games that don't have widescreen.
|Author:||Dolphin Emulator Project|
|Windows:||7, 8, 10|